Elysium’s “high experience yield” isn’t a slogan—it’s a design requirement.
This role is responsible for making the village feel alive: the rhythms, the rituals, the events, the social gravity, the sense of belonging.
This is not event planning. It’s experience architecture.
You will design the human layer of Elysium: daily/weekly programming, signature rituals, social systems, and community culture—engineered to create connection, growth, fun, and meaning.
You will:
Submit your resume using the “Apply” button below.Record a 1-minute video (one take, unscripted — without reading; script reading won’t be entertained).